UX/UI design: UX/UI design that leads to the goal.
We design interfaces on data and scenarios. A prototype, screens in every state, and responsive layouts — all ready for development. Every screen moves the user towards the action that matters and works for conversion.
Where it usually hurts
People drop off halfway
Visitors start an enquiry or an order and leave before finishing. The advertising is paid for, yet only a small share turns into money.
The developer fills the gaps
There are no mock-ups, or they lack detail, so screens get built on guesswork. Forms and buttons are then redone at your expense.
Only the ideal case is drawn
When a list is empty or a form throws an error, people don't know what to do next. They close the page and don't come back.
Flaws surface after launch
The logic is only tested in the finished product. Every rework there costs weeks of developer time and pushes the release back.
What the business gains
A path to the action that matters
We design flows around what users actually came to do. Every screen leads to an enquiry, a payment or another target action — and we justify why it exists.
Decisions on data
We work from analytics, heatmaps and real behaviour. Hypotheses get tested; contested decisions go to an A/B test.
Ready for development
We hand over a specification, not pictures: tokens, spacing, states. A developer builds the interface from it exactly, without guessing.
Fewer drop-offs
Clear navigation, honest forms, loading and error states. The user doesn't get lost and reaches the goal.
Scenarios, a clickable prototype, screens in every state, and a precise specification for the developer.
Research and scenarios
First we establish who arrives, why, and where they get lost — only then do we design. This stage decides whether the user reaches the goal at all.
- Interviews with users and with you
- Customer journey map and scenarios
- UX audit of the current product (if there is one)
- The hypotheses and metrics we're moving
Prototype and validation
A clickable prototype before any final visuals: logic is cheaper and faster to fix in a prototype than in a finished product.
- Wireframes of the key screens
- A clickable prototype in Figma
- Scenarios validated before visual design
- Logic changes without wasting build time
Interface and states
The final high-fidelity interface — with every state: empty screens, loading, errors, long content. Those are exactly where products stumble in production.
- Detailed mockups built on design tokens
- Screen states: empty, loading, error
- Responsive: desktop, tablet, mobile
- Micro-animation that doesn't cost speed
Accessibility and handover
Contrast and accessibility are checked against WCAG before release. We hand over a specification a developer can build from exactly.
- WCAG AA contrast
- Focus states and keyboard navigation
- Specification of spacing, tokens, motion
- Handover and support during development
From brief to launch
- Week 0Brief, UX audit, interviews, success metricsdesigner
- Week 1Scenarios, journey map, wireframes of key screensdesigner
- Week 2Clickable prototype, logic validationdesigner
- Weeks 3–4Detailed interface, edge states, responsivedesigner
- Week 5Accessibility, specification, handoverdesigner + frontend
- + 14 daysSupport during development, design reviewincluded
Pick the scope
A read of the current product: where you lose users and why. Report plus priorities.
- Audit of flows and the funnel
- Behaviour and heatmap analysis
- A prioritised list of problems
- Quick wins for the next sprint
- Full redesign — not included
- Design system — not included
Scenarios + prototype + 6–10 screens with states and responsive layouts. Ready for code.
- Research and scenarios
- Clickable prototype
- 6–10 detailed mockups
- Edge states + responsive
- Design tokens + handover
- WCAG AA
A large product: UX audit, new scenarios, interface, and a link to the design system.
- Full UX audit
- Complex scenarios and roles
- Dozens of screens
- Wired into the design system
- A/B validation of decisions
- Support during development
Package prices are in the price list. We put an exact number on it after a free review of the task.
Price PDF